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	<title>Comments on: Soundtrack Pro 2: Metadata &#8230;</title>
	<atom:link href="http://podcastacademy.com/2007/05/23/soundtrack-pro-2-metadata/feed/" rel="self" type="application/rss+xml" />
	<link>http://podcastacademy.com/2007/05/23/soundtrack-pro-2-metadata/</link>
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	<pubDate>Sun, 12 Oct 2008 02:14:53 +0000</pubDate>
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		<title>By: ptfigg</title>
		<link>http://podcastacademy.com/2007/05/23/soundtrack-pro-2-metadata/#comment-13064</link>
		<dc:creator>ptfigg</dc:creator>
		<pubDate>Wed, 23 May 2007 16:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://podcastacademy.com/2007/05/23/soundtrack-pro-2-metadata/#comment-13064</guid>
		<description>Michael,

Keep in mind that Peak is very different. First, Peak is a two channel application used for editing, mastering, and professional playlist creation for distribution discs, etc. You can only record two channels, and you cannot setup and maintain multitrack projects.

There are a few savvy things a producer can do with the excellent playlist creation and management tools in Peak. This is often mistaken for multi-track support. It's not.

That being said, one of the greatest enhancements to Soundtrack Pro is that you can now &lt;strong&gt;record discrete tracks&lt;/strong&gt; of audio when using a compatible interface. I read somewhere that "Soundtrack Pro now supports multi-track editing." This is misleading, and in fact it's old news. Soundtrack Pro always supported multitrack project workflows and editing with embedded media. The difference lies in the ability to &lt;strong&gt;capture discrete channels from an external source&lt;/strong&gt;. Before STP ver. 2, recording was limited to 2 channels, similar in fashion to Peak.

The rest of the studio bundle is impressive as well. I've tested Compressor and Final Cut. The remaining applications will be tested this week.

My initial impression is overwhelmingly positive across the board ...

-ptfigg.</description>
		<content:encoded><![CDATA[<p>Michael,</p>
<p>Keep in mind that Peak is very different. First, Peak is a two channel application used for editing, mastering, and professional playlist creation for distribution discs, etc. You can only record two channels, and you cannot setup and maintain multitrack projects.</p>
<p>There are a few savvy things a producer can do with the excellent playlist creation and management tools in Peak. This is often mistaken for multi-track support. It&#8217;s not.</p>
<p>That being said, one of the greatest enhancements to Soundtrack Pro is that you can now <strong>record discrete tracks</strong> of audio when using a compatible interface. I read somewhere that &#8220;Soundtrack Pro now supports multi-track editing.&#8221; This is misleading, and in fact it&#8217;s old news. Soundtrack Pro always supported multitrack project workflows and editing with embedded media. The difference lies in the ability to <strong>capture discrete channels from an external source</strong>. Before STP ver. 2, recording was limited to 2 channels, similar in fashion to Peak.</p>
<p>The rest of the studio bundle is impressive as well. I&#8217;ve tested Compressor and Final Cut. The remaining applications will be tested this week.</p>
<p>My initial impression is overwhelmingly positive across the board &#8230;</p>
<p>-ptfigg.</p>
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		<title>By: Michael</title>
		<link>http://podcastacademy.com/2007/05/23/soundtrack-pro-2-metadata/#comment-13060</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Wed, 23 May 2007 14:59:46 +0000</pubDate>
		<guid isPermaLink="false">http://podcastacademy.com/2007/05/23/soundtrack-pro-2-metadata/#comment-13060</guid>
		<description>How is the multitrack editor compared to Peak. And what are your initial thoughts on the other software included with Final Cut Studio.</description>
		<content:encoded><![CDATA[<p>How is the multitrack editor compared to Peak. And what are your initial thoughts on the other software included with Final Cut Studio.</p>
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